Codex: Four – The Great Schism

After the Guild’s construction it’s members further grew in number, more came to embrace the Dark Ones. The change in perceptions of a vast majority of Umbrianox’s population also changed their attitudes. Decades of the Shadowhunters’s presence saw the majority of citizens start to nurture the comradery and society cohesion that was once rare in a nation previously dominated by anarchy. Meanwhile, there were others, less inclined to act civil or with compassion, who found yet more reasons and excuses to commit evil acts upon one one another.

These conflicts between individuals became so frequent, and the need for retribution so strongly felt, that the Shadowhunters were in constant employ of people seeking their talents. Other lesser factions, that were comprised mainly by those who had become disaffected by the Shadowhunters methods, seized on the financial opportunities and rivalries broke out between newly established guilds.

Forever more, the Umbrian nation would be plagued with it’s own internal war, between those believing they were the most morally superior. Most altercations would fortunately be confined to the darkness, where the majority of the public would be totally ignorant of, yet no less unaffected. However, slowly word would spread of their influence. Over the decades, and tired of the increasing number of altercations that grew between the citizens, thousands cried out in protest at the perceived failure of the Shadowhunters. Criticism arose over their ability to control the chaos that persisted on the streets of Umbrianox and the surrounding villages. A dozen or so years of blood letting altercations and armed conflicts broke out, between those faithful to Unu’mia’s teachings and those who sought to undermine the Guild’s efforts, and thus this gave rise to The Great Schism. The internal Umbrian war was bloody, with parts of the city sectioned off in a multi-headed deadlock. Pestilence and disease broke out and supplies destined for each area were either intercepted or destroyed. The Great Schism almost saw the city of Umbrianox brought to the brink of destruction. The conflicts would eventually end, with the Guild’s combined efforts, prevailing ideology and, more importantly, their leadership under Una’mia were undoubtedly the cause of this. As a consequence, however, this would come at a heavy cost.

During a final desperate mass raid on the Shadowhunter Guild, by multiple aligned factions, a majority of the Shadowhunters were forced to defend their hallowed ground. The main force were preoccupied, while Unu’mia was left with but a handful of personal guards. This opportune moment, seized by a few traitorous Shadowhunters from within, eventually saw the assassination of Unu’mia. The killing blow would be delivered by none other than her most promising student, Carbor Fraus. Una’mia was left trapped in her chamber, through Carbor’s use of a rare Solis Orb; an artifact which renders a Shadowhunter unable to Shadowshift in darkness, and was finally killed with a Venon bomb. Upon exploding it released a cloud of one the most deadliest of toxins none across Hexterra. Una’mia unable to escape was caught within it’s deadly vapour and perished without defense. What had become of Carbor, after the Schism, is still yet unknown. Rumour has it that he died due to the bombs exposure too, in a form of self-motivated sacrifice, however his body was never recovered.

The loss of their patron, Una’mia’s remaining disciples were blinded with rage and confusion. Without leadership they found themselves temporarily unable to proceed and as a further consequence, without her guidance, the Shadowhunters became further divided.

This was argued, mostly by the few scholars that existed at the time, to have been the the plan of the Dark Ones all along; that Unu’mia was merely their puppet and everything that she accomplished was of their design. With the exasperated anarchic conflict of Umbrian citizens being their ultimate goal.

The remaining disciples of Unamia, in their ruthless attempt to rebuild the Guild anew, began to refine their recruitment and methods. The Guild, as it is today, is that which resulted in the Great Schism. Had it been left unscathed, it would have undoubtedly become much more power that it already is. This has been suggested, by many, to have been a good thing, not just for Umbrians but the entirety of Hexterra itself. However, there are others, justifiably it might be said, to be far worse. The Shadowhunters have become far more ruthless and secretive. The tragedy that beset them refined their efforts, to the point that none dare speak a word against them, less the shadows themselves convey their criticism to a bitter end. This may be true to some extent, but you can be assured, as a potential disciple of the Shadowhunter Guild, that our true motives, the real truth behind our aim, is far more complex than any of the ordinary citizens can discern. They will fear the Shadowshunters or die in our darkness.

Praise be to the Dark Divines.

from the Shadowhunter Codex of Vindictism: Codex Four – The Great Schism
– Circa 642 M.W.E. (Magikron Wars Era)


Laura Steel © 2016

Author: Laura Steel

I am the 27 year old trans-woman in current possession of this website. Using this site as a medium for me to practice my chosen vocation as well as being able to vent any thoughts and ideas I so choose, as I am currently in the process of starting my writing career.

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